美、日影院动画中反派角色塑造比较研究
发布时间:2018-06-08 10:31
本文选题:反派角色 + 影院动画 ; 参考:《郑州轻工业学院》2014年硕士论文
【摘要】:影院动画,是以电影院为传播媒介的一种动画类别,就其本质来说,和电影有着千丝万缕的联系,也有着区别于其他类别动画的特点。如今,影院动画以其高质量的制作要求,成为检验一个国家动画水准的重要评价依据。动画角色的塑造是一部影院动画创作中的重要环节。回顾动画影片发展的历程,无数个生动的动画形象给观众留下了深刻的印象。在这些性格鲜明的动画形象中,反派角色也以其独特的魅力活跃在动画影片的舞台上,具有不可忽视的重要作用。 观众在观看动画影片的时候往往会为英雄角色鼓掌喝彩,或许会认为反派角色只是为了配合英雄角色的表演而出现的配角。人们往往会在潜意识中赞美、敬佩智勇双全、除暴安良的英雄角色,但这并不代表反派角色不具有审美价值。正如著名喜剧演员卓别林先生所说的那样,,反派角色更具有可塑性和多样性。面对动画产业的发展,动画影片的创作、研究不应只是局限于如何塑造出完美的英雄人物,如何塑造出具有审美价值而又深入人心的反派角色同样值得研究、思考。 反派角色是影片中矛盾的制造者,他们大多行为表现乖张,敢于挑战,是影片中矛盾的载体,是造成影片节奏的紧张感,以及超越的自由感,使影片情节达到矛盾对立中的动态平衡的重要角色,这样的角色最能够揭露社会本质,使观众的情绪能够在情节中得到宣泄;影片的创作者可以借助反派角色表现人类思想上、精神上的矛盾性,揭露现实生活的本质,引导是非价值观。近年来,随着创作理念以及人们生活状态、心理状态以及审美取向的不断变化,反派角色逐渐以其多样化的面貌吸引着观众的眼光。 本文通过对美、日两国的社会文化、民族性格、民俗文化、大众审美诉求等因素进行比较,并以此为理论依据,进一步对美、日两国影院动画中塑造成功的反派角色在造型、色彩、动作、性格等设定方面的差异进行比较、分析,寻其异同而究其规律。最后,在研究分析的基础上,反思中国影院动画中反派角色塑造的不足,并对中国影院动画中反派角色的塑造提出可行性建议。
[Abstract]:Cinema animation is a kind of animation that takes cinema as the medium of communication. In its essence, it is inextricably linked with the film and has the characteristics that are different from other kinds of animation. Nowadays, cinema animation, with its high-quality production requirements, has become an important evaluation basis to test the animation level of a country. The creation of animated characters is an important link in the animation creation of a cinema. Looking back on the development of animation film, countless vivid animation images left a deep impression on the audience. In these vivid animated images, the villain is also active on the stage of the animated film with its unique charm, which can not be ignored. The audience often applaud the hero when they watch the animated film. You might think that the villain is just a supporting role to match the hero's performance. People tend to subconsciously praise, admire both wise and brave, the role of a hero, but this does not mean that the villain has no aesthetic value. As the famous comedian Mr Chaplin put it, villains are more plastic and diverse. In the face of the development of animation industry, the research of animation film creation should not only be confined to how to create perfect hero, but also worth studying how to create a villain with aesthetic value and deep in the hearts of people. Thinking. Villain characters are the makers of contradictions in the film. Most of them behave perversely, dare to challenge, are the carriers of contradictions in the film, are the tension that causes the film's rhythm, and the sense of freedom to transcend. An important role in bringing the film's plot to a dynamic balance in contradiction and opposition, such a role can best expose the nature of society and allow the audience's emotions to be released in the plot; the creator of the film can express human thought with the aid of the villain. The contradiction of spirit reveals the essence of real life and guides non-values. In recent years, with the constant changes of creative ideas, people's living state, psychological state and aesthetic orientation, the villain characters have gradually attracted the eyes of the audience with their diverse features. By comparing factors such as national character, folk culture, popular aesthetic appeal and so on, and taking this as the theoretical basis, the author makes a further analysis of the successful villains in the animation of American and Japanese cinemas in modeling, color, and action. To compare and analyze the differences in character and other aspects, and to find out their similarities and differences. Finally, on the basis of the research and analysis, this paper reflects on the deficiency of the villain character shaping in the Chinese cinema animation, and puts forward some feasible suggestions for the villain character shaping in the Chinese cinema animation.
【学位授予单位】:郑州轻工业学院
【学位级别】:硕士
【学位授予年份】:2014
【分类号】:J905
【参考文献】
相关期刊论文 前2条
1 田学军;;东西方文化趋异的深层动因分析[J];中国矿业大学学报(社会科学版);2009年01期
2 章杉;电影与电视,或论相似物的不相似之处[J];世界电影;1996年05期
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