“动漫人物角色扮演”服装创意设计探索
发布时间:2018-09-14 12:41
【摘要】:本文针对动漫角色服装的作用、分类、艺术特征及其与现实服装的相互关系进行了研究,作为流行文化的一部分,COSPLAY是时代和社会发展的产物,它的流行趋势在未来仍将继续且影响力会越来越大。形成了颇具规模的产业链,把COSPLAY品位为一种以“藉在有关感官上模仿角色表达忠于角色的讯息。 本文主要从以下几个方面进行阐述: 第一部分:主要阐述COSPLAY相关概念、起源,及形式特征几个方面进行全面详细分析,并与设计手法结合研究内容和思路,进行进一步可行性分析。 第二部分:阐述COSPLAY服装设计理念向个性化趋势、艺术造诣趋势与创新性相统一的发展趋势,建立COSPLAY道具在现代服装中的应用的理论基础与现实要求。如何借鉴现有的创造未来的本领。分析人格魅力与行为方式的统一 第三部分:分析比COSPLAY服装造型设计理念,了解在实际操作运用与改制思维上的差异。了解在其实际制作运用与设计思维的策略。举例说明设计的新手段,及COSPLAY服装设计中的应用的市场分析。在服装设计界的渗透的发展趋势。 第四部分:举例说明动漫人物造型元素的案例。从哥特元素,女仆巫女服饰分析,到中国传统具有代表性COSPLAY服装,现代动漫角色服装作为动漫文化的表现载体,具有区别于现实服装的艺术特点,同时它与现实服装有着千丝万缕的联系,它来源于生活服装,又在此基础上进行艺术创作,对现实服装的发展与流行产生积极的影响。 相信动漫服装市场的发展和需求会随着人们的认可而逐渐增加。本文通过COSPLAY造型艺术及其文化内涵,探索中国传统造动漫型元素在现代服装设计中的运用。论文主要内容包括服装表现手法、款式设计、设计理念及创意点概述等。针对我国服装现代设计提出自己的见解。
[Abstract]:In this paper, the role of animation costumes, classification, artistic characteristics and its relationship with real clothing were studied. As part of popular culture, COSPLAY is the product of the times and social development, its popular trend will continue in the future and influence will be greater and greater. Formed a considerable scale of industrial chain, the COSPLAY products. A position is a message that expresses loyalty to the role by imitating the role on the sensory organ.
This article mainly expounds from the following aspects:
The first part: mainly elaborates COSPLAY related concepts, origins, and form characteristics of a comprehensive and detailed analysis of several aspects, and with the design techniques combined with research content and ideas, further feasibility analysis.
The second part expounds the development trend of COSPLAY's fashion design concept towards individuation, the unification of artistic attainment and innovation, the theoretical basis and practical requirements of the application of COSPLAY's props in modern clothing, how to draw lessons from the existing skills of creating the future, and the unification of personality charm and behavior style.
The third part: Analyze and compare the concept of COSPLAY garment design, understand the difference between practical operation and restructuring thinking, understand the strategy of practical production and design thinking, illustrate the new means of design, and market analysis of COSPLAY garment design application.
Part IV: Examples of animation character modeling elements. From Gothic elements, maids and witches dress analysis, to Chinese traditional representative COSPLAY clothing, modern animation character clothing as the expression of the carrier of animation culture, with different artistic characteristics from real clothing, at the same time it has inextricably linked with real clothing. It originates from the life clothing, and carries on the artistic creation on this basis, has the positive influence to the realistic clothing development and the popularity.
It is believed that the development and demand of the animation clothing market will gradually increase with people's recognition. This paper explores the application of Chinese traditional animation elements in modern clothing design through COSPLAY plastic arts and its cultural connotation. China's clothing modern design put forward its own views.
【学位授予单位】:天津科技大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:TS941.2
本文编号:2242741
[Abstract]:In this paper, the role of animation costumes, classification, artistic characteristics and its relationship with real clothing were studied. As part of popular culture, COSPLAY is the product of the times and social development, its popular trend will continue in the future and influence will be greater and greater. Formed a considerable scale of industrial chain, the COSPLAY products. A position is a message that expresses loyalty to the role by imitating the role on the sensory organ.
This article mainly expounds from the following aspects:
The first part: mainly elaborates COSPLAY related concepts, origins, and form characteristics of a comprehensive and detailed analysis of several aspects, and with the design techniques combined with research content and ideas, further feasibility analysis.
The second part expounds the development trend of COSPLAY's fashion design concept towards individuation, the unification of artistic attainment and innovation, the theoretical basis and practical requirements of the application of COSPLAY's props in modern clothing, how to draw lessons from the existing skills of creating the future, and the unification of personality charm and behavior style.
The third part: Analyze and compare the concept of COSPLAY garment design, understand the difference between practical operation and restructuring thinking, understand the strategy of practical production and design thinking, illustrate the new means of design, and market analysis of COSPLAY garment design application.
Part IV: Examples of animation character modeling elements. From Gothic elements, maids and witches dress analysis, to Chinese traditional representative COSPLAY clothing, modern animation character clothing as the expression of the carrier of animation culture, with different artistic characteristics from real clothing, at the same time it has inextricably linked with real clothing. It originates from the life clothing, and carries on the artistic creation on this basis, has the positive influence to the realistic clothing development and the popularity.
It is believed that the development and demand of the animation clothing market will gradually increase with people's recognition. This paper explores the application of Chinese traditional animation elements in modern clothing design through COSPLAY plastic arts and its cultural connotation. China's clothing modern design put forward its own views.
【学位授予单位】:天津科技大学
【学位级别】:硕士
【学位授予年份】:2013
【分类号】:TS941.2
【参考文献】
相关期刊论文 前10条
1 李洪琴;;民族民间服饰的现代设计方向[J];安徽文学(下半月);2006年09期
2 马慧颖;肖圣颖;;浅议环保主义影响下的服装设计[J];才智;2009年06期
3 陈沛照;王希辉;;花蓝瑶服饰文化内涵阐释[J];承德民族师专学报;2006年02期
4 孙云;;浅析中国民族服饰文化与现代服装设计相结合的意义途径[J];太原城市职业技术学院学报;2007年06期
5 林朝阳;中国古代服色的审美意识[J];东华大学学报(社会科学版);2005年03期
6 蒋孝锋;刘国联;蒋琳;;中、日、韩三国人对于民族服装的态度与选择要素的比较研究[J];东华大学学报(社会科学版);2006年03期
7 卞向阳;中国古代服装设计主题分析[J];中国纺织大学学报;1997年03期
8 高秀明;服装展示与服装艺术[J];中国纺织大学学报;2000年01期
9 刘岳屏;;服装展示空间设计初探[J];广东建筑装饰;2007年04期
10 罗芳林;;论动漫中的服饰设计[J];吉林广播电视大学学报;2008年06期
,本文编号:2242741
本文链接:https://www.wllwen.com/wenyilunwen/dongmansheji/2242741.html