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教育游戏评价指标体系研究

发布时间:2018-02-23 22:32

  本文关键词: 教育游戏 评价 评价指标 出处:《河南大学》2012年硕士论文 论文类型:学位论文


【摘要】:近年来,教育游戏逐渐成为国内外学者研究的热点问题,对教育游戏评价指标的研究也受到越来越多的关注。家长和教师在对待学生游戏方面逐渐采取了开放的态度,但对于什么样的游戏适合孩子,什么样的游戏是好的游戏却极为困惑。因此,评价一款教育游戏的好坏,成为亟待解决的问题。 通过大量文献我们可以发现:虽然国内外学者对教育游戏评价方面做出了一定的研究,但已有的研究成果专业性太强,聚焦也比较单一,且对评价操作要求很高,实用性不强。本研究将在国内外已有文献的基础上,通过更进一步的研究分析,尝试建立一套完备的教育游戏评价指标体系。 本研究分为两步。第一步是教育游戏评价指标的构建。通过对比分析国内外已有的教育游戏评价指标体系,,大致确立了教育性、游戏性以及教学适应性三个评价维度,并对其包含内容进行了阐释;接下来通过对玩家、家长、教师的访谈,深入了解游戏吸引玩家的内在机制,并对指标体系进行修订;最后通过咨询学科专家的意见,对评价指标的客观性和科学性做进一步的判断,完善并最终确立了教育游戏评价指标体系。最终确定的教育游戏评价指标体系主要包括五个评价维度:游戏设计(教育性和游戏性结合)、教育性、游戏性、技术性和艺术性。 研究第二步也就是教育游戏评价指标权重的确立。编制了一套教育游戏评价指标权重的调查问卷,通过E-mail的方式对教育游戏专家发放问卷。根据专家问卷的结果确立了教育游戏评价一级指标的权重,并对各级指标分值进行简单分配,实现了教育游戏评价指标的完全确立。 作为本研究主要研究成果的教育游戏评价指标体系,主要包括三个部分: 第一部分是对教育游戏基本情况的说明,评价一款游戏首先要了解这款游戏,并且要了解这款游戏适合的人群特征、环境要求等; 第二部分是评价的主体部分,即分别从游戏设计(教育性和游戏性结合)、教育性、游戏性、技术性和艺术性五个方面,通过细化的三级指标对所要评价的教育游戏进行打分,所得分数加上附加分得出最终的教育游戏分数; 第三部分是评价的可选部分,教育游戏的设计不一定是为课堂服务的,所以当教师想将一款教育游戏引入课堂时,要对游戏与课堂的结合情况进行判断,第三部分就在此发挥作用。
[Abstract]:In recent years, educational games have gradually become a hot topic for scholars at home and abroad, and more and more attention has been paid to the research on evaluation indicators of educational games. Parents and teachers have gradually adopted an open attitude towards students' games. But what kind of game is suitable for children and what kind of game is good is very confusing. Therefore, it is an urgent problem to evaluate the quality of an educational game. Through a large number of documents, we can find that although scholars at home and abroad have made some research on the evaluation of educational games, but the existing research results are too professional, the focus is also relatively single, and the evaluation operation requirements are very high. Based on the domestic and foreign literature, this study will try to establish a complete evaluation index system of educational games through further research and analysis. This research is divided into two steps. The first step is the construction of educational game evaluation index. By comparing and analyzing the existing evaluation index system of educational game at home and abroad, the author establishes three evaluation dimensions of education, gameplay and teaching adaptability. Then through the interviews with players, parents and teachers, the author deeply understands the internal mechanism of the game attracting players, and revise the index system. Finally, through consulting the opinions of the subject experts, To make further judgment on the objectivity and scientific nature of the evaluation index, The final evaluation index system of educational game includes five dimensions: game design (educational and game combination, educational, game, technical and artistic). The second step of the study is to establish the weight of educational game evaluation index. According to the results of the expert questionnaire, the weight of the educational game evaluation index is established, and the index score of all levels is simply allocated, which realizes the complete establishment of the educational game evaluation index. The evaluation index system of educational game, which is the main research result of this study, mainly includes three parts:. The first part is the explanation of the basic situation of educational games, the evaluation of a game to first understand the game, and to understand the game suitable for the crowd characteristics, environmental requirements and so on; The second part is the main part of the evaluation, that is, from five aspects of game design (educational and game combination, educational, game, technical and artistic), the evaluation of the educational game to be evaluated through the detailed three-level indicators. Score plus additional points to get the final score of the educational game; The third part is the optional part of the evaluation. The design of educational games is not necessarily designed to serve the classroom, so when teachers want to introduce an educational game into the classroom, they should judge the combination of the game and the classroom. The third part plays a role here.
【学位授予单位】:河南大学
【学位级别】:硕士
【学位授予年份】:2012
【分类号】:G434

【引证文献】

相关硕士学位论文 前3条

1 李丽荣;企业培训中严肃游戏的教学设计研究[D];上海外国语大学;2012年

2 吴凡;咸宁职业技术学院中专部学生公共课厌学现象的调查研究[D];华中师范大学;2012年

3 杨婷;多触点幼教游戏模板的设计研究[D];华东师范大学;2013年



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