基于小学生安全教育的教育游戏设计策略研究
发布时间:2018-08-01 16:03
【摘要】:教育游戏在近十年里的发展可圈可点,主要归功于游戏成为了全新的知识载体,实现教化作用;教育游戏拥有广阔的玩家范围;强大的游戏开发团队作为后盾;深厚的文化底蕴成为游戏取之不尽的题材库。游戏与教育相结合,不仅是寓教于乐的学习途径,而且是游戏的一个很好的发展方向。越来越多的教育部门和家长已经逐步接受这种新型的数字化游戏学习,教育游戏已经深入到人们的日常生活中,为教育者和受教育者所运用。 校园安全是一种责任,一种重要的责任。学校里学生多,安全隐患也多,我们要从每一件小事做起,排除每一个安全问题,确保不发生任何不安全的事故。古人有云,“居安思危,思则有备,有备无患”,“安不忘危,预防为主”。我们需要从小学生入手,对他们进行安全方面的教育,从小培养他们的安全意识,防范于未然,最大限度的减少安全事故的发生和降低事故对学生造成的伤害。 本文基于小学生安全教育的问题,对安全教育游戏设计策略进行研究。依托建构主义理论,多元智能理论、马斯洛需求理论、沉浸理论、社会学习理论、内隐学习理论和体验式学习理论,抓住小学生思维、感知、注意和记忆特征,提出符合小学生特征的安全教育游戏设计策略,并通过现有的较权威的交通安全教育游戏、抵御自然灾害教育游戏和防暴安全教育游戏的案例进行分析,进一步验证所提出的安全教育游戏策略。
[Abstract]:The development of educational games in the past ten years is remarkable, mainly due to the fact that the game has become a new knowledge carrier, and has a wide range of players, a strong game development team as its backing, and a wide range of players. The profound cultural background becomes the inexhaustible theme bank of the game. The combination of game and education is not only a good way of learning, but also a good direction of development. More and more educational departments and parents have gradually accepted this new type of digital game learning, educational games have been deeply into people's daily life, and used by educators and educatees. Campus safety is a responsibility, an important responsibility. There are many students in the school and there are many hidden dangers of safety. We should start with every little thing, eliminate every safety problem, and make sure that no unsafe accidents occur. The ancients have a cloud, "improve vigilance, thinking is prepared, free from danger," safety, prevention is the main. " We need to start with primary school students to educate them on safety, to cultivate their safety consciousness from childhood, to prevent them from happening, to minimize the occurrence of safety accidents and to reduce the injuries caused by accidents to students. Based on the problem of safety education for primary school students, this paper studies the game design strategy of safety education. Relying on constructivism theory, multiple intelligences theory, Maslow demand theory, immersion theory, social learning theory, implicit learning theory and experiential learning theory, we can grasp the characteristics of pupils' thinking, perception, attention and memory. The design strategy of safety education game in accordance with the characteristics of primary school students is put forward, and the cases of education game against natural disasters and riot prevention safety education game are analyzed through the existing and more authoritative traffic safety education games. Further verify the proposed safety education game strategy.
【学位授予单位】:福建师范大学
【学位级别】:硕士
【学位授予年份】:2011
【分类号】:G434
本文编号:2158100
[Abstract]:The development of educational games in the past ten years is remarkable, mainly due to the fact that the game has become a new knowledge carrier, and has a wide range of players, a strong game development team as its backing, and a wide range of players. The profound cultural background becomes the inexhaustible theme bank of the game. The combination of game and education is not only a good way of learning, but also a good direction of development. More and more educational departments and parents have gradually accepted this new type of digital game learning, educational games have been deeply into people's daily life, and used by educators and educatees. Campus safety is a responsibility, an important responsibility. There are many students in the school and there are many hidden dangers of safety. We should start with every little thing, eliminate every safety problem, and make sure that no unsafe accidents occur. The ancients have a cloud, "improve vigilance, thinking is prepared, free from danger," safety, prevention is the main. " We need to start with primary school students to educate them on safety, to cultivate their safety consciousness from childhood, to prevent them from happening, to minimize the occurrence of safety accidents and to reduce the injuries caused by accidents to students. Based on the problem of safety education for primary school students, this paper studies the game design strategy of safety education. Relying on constructivism theory, multiple intelligences theory, Maslow demand theory, immersion theory, social learning theory, implicit learning theory and experiential learning theory, we can grasp the characteristics of pupils' thinking, perception, attention and memory. The design strategy of safety education game in accordance with the characteristics of primary school students is put forward, and the cases of education game against natural disasters and riot prevention safety education game are analyzed through the existing and more authoritative traffic safety education games. Further verify the proposed safety education game strategy.
【学位授予单位】:福建师范大学
【学位级别】:硕士
【学位授予年份】:2011
【分类号】:G434
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